Forsaken Castle is a 16-bit style, action exploration platformer, about a paladin and her fight against evil. Produced by Duck Block Games.
Latest Updates from Our Project:
[Stretch Goal] Valkyrie Lily Achieved! Add-ons and Onward to PS4!
over 7 years ago
– Sun, May 14, 2017 at 08:56:19 PM
Hi Everyone!
We continue to storm ahead! The Valkyrie Lily stretch goal has been achieved and we're already almost a third of the way to our Playstation 4 stretch goal! We can't thank everyone enough for the amazing support!
So now, in addition to New Game+ and Boss Rush Mode, Lily will now have access to a new angelic Valkyrie outfit. The outfit will come complete with its own custom weapon and spell effects.
Next Stretch Goal
Playstation 4: Forsaken Castle on the Playstation 4! Any reward tier with a digital copy of the game will have the option to select a digital copy for the Playstation 4. Any physical reward tier ("Paladin", $150) and up will get a digital copy on the platform of their choice AND receive a DRM-free copy of the game for PC/Mac/Linux on their included USB drive.
Many have waited for this one and now the time has arrived! Reach forward and claim it!
Upcoming Stretch Goals
Mage Unlocked: Meryl is a magician that Lily will meet inside the castle that helps her with upgrades and items. We will create a game mode that allows you to play as Meryl with new gameplay, abilities, and her own story.
Dark Lily: Play as Lily when she's not so nice, this unlocks a new Dark Knight outfit and includes custom weapon and spell effects.
Nintendo Switch: Forsaken Castle for the Nintendo Switch! With enough support, we can develop a version of the game to be played on the Nintendo Switch.
Guide to Add-ons
We've had a few questions regarding how to purchase and manage add-ons, so we'll take a moment to better explain how it works and how you can best make use of it to get exactly what you want.
First, let's show how you can make a pledge that differs from the reward tier, both from the first time you pledge your support and if you want to change it later.
At the top, you can see where you select the $15 "Squire" pledge, but change the pledge amount to $115. This effectively means you are backing at the $15 "Squire" tier and are adding an additional $100 to your pledge amount for an add-on. The bottom half of the image shows how you can accomplish the same thing if you have already submitted your pledge.
So what happens to the extra $100 you added onto your pledge? Let's take a look at some of the options you have.
So in our example, selecting the $15 "Squire" tier qualifies you these rewards:
Digital HD Wallpaper
Digital Copy of Forsaken Castle
Now, the extra $100 can qualify you for a few different add-ons:
$100: The "Paladin" physical rewards pack (+$20 if shipping internationally), this gets you all of the physical items that go with that pack.
$100: The "Sentinel" digital pixel portrait reward. With this add-on, getting your likeness into the game doesn't have to cost $400.
$100: You could also get 6.67 more digital copies of the game. You know, if you want to. We won't stop you. Just saying.
Since your extra $100 could apply to different add-ons, don't worry about which one will be chosen right now, we will ask you about that later when we start processing pledge rewards.
You have many options, but it comes down to this. When getting a tier as an add-on, you are getting just the rewards from that tier without all the rewards that came before it. If anyone still has any questions, please feel free to ask away!
And as always, thank you everyone for all the amazing support!
[Stretch Goal] Boss Rush Mode Achieved and Greenlit on Steam!
over 7 years ago
– Fri, May 05, 2017 at 04:26:35 PM
Hello again everyone!
Today has been a busy day for us! Not only did we get Greenlit on Steam, we have also hit our second stretch goal!
So let's break down where things stand!
In addition to New Game+, the game will now include the following: Boss Rush Mode: Test your skill by defeating all of the bosses through a brutal gauntlet as fast as possible.
Next Stretch Goal
Valkyrie Lily: A new angelic Valkyrie outfit available for Lily. We will create a new skin option for players to use that will include different weapon and spell effects.
Upcoming Stretch Goals
Playstation 4: Forsaken Castle on the Playstation 4! Any reward tier with a digital copy of the game will have the option to select a digital copy for the Playstation 4. Any physical reward tier ("Paladin", $150) and up will get a digital copy on the platform of their choice AND receive a DRM-free copy of the game for PC/Mac/Linux on their included USB drive.
Mage Unlocked: Meryl is a magician that Lily will meet inside the castle that helps her with upgrades and items. We will create a game mode that allows you to play as Meryl with new gameplay, abilities, and her own story.
Greenlit on Steam!
Thanks to everyone's support, we have now been invited to sell our game on Steam!
Once we've finished the digital paperwork with Valve, we should be able to move the project onto Steam's marketplace proper. Once there, you will be able to follow the project, download the demo, or add the game to your wishlist as a reminder, all via Steam! We'll be sure to update you with a link once it's available there.
This means that when the game goes on sale on Steam, backers wishing to select a PC/Mac/Linux copy of the game over a potential console copy will receive a Steam Key to redeem their digital copy of the game there.
Demo Update Coming Soon!
We have an update that will be released within the next day or two. This build will include a number of small bug fixes and some quality of life adjustments to make the demo a bit more accessible. Death will return the player to the last door the player entered, seeing as we don't have save points in the game yet, this been a source of frustration for a number of players. We're also planning to release the first build for Linux at this time depending on how our initial tests go, so look for that coming soon!
Once again, thank you all so much for your support! The response has been far more than we could have ever hoped for!
[Stretch Goal] New Game+ Achieved!
over 7 years ago
– Wed, May 03, 2017 at 08:08:51 AM
Hi everyone!
We're happy to announce that as of early yesterday evening we achieved our first stretch goal! And as of this morning, we are almost halfway to our next stretch goal!
Here are the details on our first stretch goal:
New Game+: After completing the game once, you'll be able to start a new game while keeping all of your upgrades. However, enemies will be tougher, healing items and other resources will be more scarce, and new challenges and story elements may arise. Playing new game plus is sort of like a whole new game!
We've had a surge of backers coming in via an article on silconera.com, you can check it out here: "Castlevania Gets A Little Cuter With Forsaken Castle" - Joel Couture, Siliconera
Many thanks to Joel for the coverage and thanks to everyone coming over for your support!
Next Stretch Goal
We are quickly approaching our second stretch goal, here are the details for that:
Boss Rush Mode: Test your skill by defeating all of the bosses through a brutal gauntlet as fast as possible.
Upcoming Stretch Goals
Valkyrie Lily: A new angelic Valkyrie outfit available for Lily. We will create a new skin option for players to use that will include different weapon and spell effects.
Playstation 4: Forsaken Castle on the Playstation 4! Any reward tier with a digital copy of the game will have the option to select a digital copy for the Playstation 4. Any physical reward tier ("Paladin", $150) and up will get a digital copy on the platform of their choice AND receive a DRM-free copy of the game for PC/Mac/Linux on their included USB drive.
Steam Greenlight
We're making a lot of progress towards getting our project greenlit on Steam, but we need your help!
But don't stop there! If you know any friends that would like to help us out, then please send the link their way! Supporting us on Steam Greenlight is a great cost-free way to help!
Once again everyone, thank you for your support! We couldn't have achieved this without you!
100% FUNDED and Stretch Goals!
over 7 years ago
– Mon, May 01, 2017 at 04:08:07 PM
Thank YOU!
Absolutely incredible! In a little over 5 days since we started this campaign, we have hit our funding goal!
Thank you all so so much! We can't wait to start sharing more great updates to the game as we move forward. We're also looking forward to hearing what you think about our progress as we continue to work this to completion!
With that being said, we'd like to announce that will be making periodic beta builds available to all backers who back a tier that receives a copy of the game! This includes the "Squire" ($15) tier and up!
With our funding goal reached, we now turn our focus towards our stretch goals!
For those that may have missed our section outlining how stretch goals work:
Stretch goals are plans for extra content that we can accomplish since our funding goals are met. For example, if we hit $35,000, then we will have the resources needed to port the game to the Nintendo Switch! That's not to say a port or additional features won't happen in the future (don’t worry!), but if we reach the stretch goals, we can promise those things with confidence!
Our first Stretch Goal is New Game+: After completing the game once, you'll be able to start a new game while keeping all of your upgrades. However, enemies will be tougher, healing items and other resources will be more scarce, and new challenges and story elements may arise. Playing new game plus is sort of like a whole new game!
Once again, THANK YOU ALL SO MUCH! We are so happy to start this adventure with all of you!
Status Update: 48-Hours, 70%, Some Kind Words and Steam Greenlight
over 7 years ago
– Sun, Apr 30, 2017 at 11:15:27 AM
You're all amazing!
In a little over 48-hours, we have secured 70% of our funding goal!
Since the last update, two glowing reviews have caught our attention and we'd love to share them with everyone here:
There are no words that we can properly express to thank everyone enough for the love and support we have received. We can't wait to see where things go from here!
We've been getting a lot of love over on Steam Greenlight as well and hope that everyone here has voted for us over there! Getting approved for distribution on Steam will be a huge stepping stone to getting the game into the hands of potentially thousands of people!